![]() Maps look nice in campaign and on the battlefield. You should know battles are long, grindy and centred on the hoplite phalanx, and you can wield naval power to great effect, both of which I would hope for in a Peloponnesian War campaign and really pleased me, but might not be your cup of tea. Obviously the diplomacy and trade are lent some character by any knowledge of the history, although like all TW you have to approach it from an extremely forgiving standpoint, historically speaking, to enjoy it. I found Wrath of Sparta the best DLC campaign, its tightly focused map, and the geography of the area, have some interesting effects on play if you like using a navy to project power, and on agent wars which tend to be protracted and concentrated in certain regions. I am more interested in Classical Greece and Caesar's Gallic jaunts so those are the DLCs that appeal to me. I think a lot of it boils down to setting. the conquest of Brittania with 2-3 new playable factions. And I think an other theme would have suited better. Me thinks it was a compromise to give the players a Greek-themed DLC without doing Alexander again. Also, unlike CIG and HATG I feel that the whole campaign is kind of dragging on. ![]() WOS: no new GC factions, which is a big letdown for me. (slightly out-topic: somehow I feel that the free factions are always easiest/best balanced when compared with the other factions of the same themed DLC that goes for Arverni (CIG), Getae (PAR), Massilia (BSC)) But Nervii are the best faction to start as barbarians. Which can be quite interesting.Ībout CIG: IMHO Arveni are a bit better than Boii because they allow a better unit choice. ![]() This forces you to play with/against a troop roster that most skip very fast in the GC. Meaning you will not see Roman legionairies. One thing to add about HATG: it is set in an early time frame. ![]() If you want to play Sparta and Athens outside of Wrath of Sparta, you will need the Greek Cities DLC. Wrath of Sparta is entirely self-contained, so adds nothing to the game outside of the Wrath of Sparta campaign. And Arevaci, who I haven't played but seem to have a bit more armour and a bit more Cavalry) and Syracuse (who are Greeks in Sicily and share a roster with Athens, not sure if you need this for Athens to get Picked Hoplites) to the Grand Campaign. Hannibal at the Gates adds two Iberian Culture Barbarian factions (Lusitani, who have to stand alone due to diplomatic penalty, and have a focus on Javelins and light troops, also one of my favourite factions. Galatia are an interesting one, as they are all the way over in the East near Pontus and Pergamon, and also have a Roman inspired Barbarian unit, the Galatian Legionaries): Boii start just south of Suebi, I know some people feel they are a better version of the Arveni in some ways. They share the base culture with the Arverni, but have their own traits (Nervii are kind of Gallic/Germanic hybrids in style, though not necessarily units. So advising someone to just get a mod isn't exactly helpful either.Īs for the original question, it really depends what you are after.Ĭaesar in Gaul adds three Gallic Barbarian factions to the Grand (Main) Campaign. Two, some of the best mod campaigns need the DLC campaigns because they use the same maps and/or factions as a basis for new things. One, calling someone a sheep is not likely to make them value your opinion any better. Mr.Crowley eredeti hozzászólása:Which dlc campaign is best or maybe these campaigns are not worth money ?ĭont buy them or you are a sheep.
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